I may have forgotten about something tho. Systems that are not implemented yet are guilds, auction house, channels and sieges. Quests, all Skills, buffs and so on are working just fine right now, so you can pretty much play every class you want in the state of Epic 4. Right now it's pretty stable and running fine on my server, but of course not all systems have been implemented yet. So far we have a pretty neat base running and the game is actually playable. We'll be able to create an Emulator that's way more customizable than our current server files for literally every Epic! What's the current state of the Emulator? Adding to that, Epic 4 is a pretty liked Epic with no official server files released (yet).Įxpanding is always easier than downgrading. Using Epic 4 helps us get a great base running, because it pretty much only contains the base systems of Rappelz itself. I decided to go with Epic 4 as a base - means that we can always expand it to use for later epics. Sadly enough I had to pause the project for a long time but now we're back: The project grew, members joined and we're making steady progress! Why Epic 4? Sadly enough that group disbanded and the project has been dropped.Ģ years ago (a bit earlier than this threads creation date) I decided to restart this project, however, switching from C# to C++ and using Epic 4 as a base. In a forum, a long long time ago, actually not that long ago tho, there was a group called NCarbon that started working on a Rappelz Emulator.
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